Some WebSites Collect Data from Online Forms Before You Click Submit

After typing some information to an online form closing the tab or editing your information sometimes makes no difference because as soon as you have typed or auto-filled some data into the online form, some websites capture it already automatically in the background using JavaScript, even if you haven’t clicked the Submit button.

During an investigation, Gizmodo has discovered that some websites invisibly and automatically grab typed information as soon as you fill out the web form before you hit ‘Send’ or ‘Submit.’

Read More:

How to Create a Separate Page for Blog Posts in WordPress

We just added a separate page for our Blog Posts using this guideline found here :

http://www.wpbeginner.com/wp-tutorials/how-to-create-a-separate-page-for-blog-posts-in-wordpress/

Most important step is to create two pages, one called ‘Home’ as entry for your static Homepage and one called  ‘Blog’ for listing all your blog posts.

Then set the two pages under  > Settings > Readings in your Dashboard:

  • Enable Frontpage displays ‘A static page (select below)’
  • Set Front Page to ‘Home’
  • Set Posts Page to ‘Blog’

 

Mantis Bugtracker – Disable User Registration

Mantis Bugtracker – Disable User Registration:

User Registration is enabled after installation of Mantis,
so everyone can easily create an account.

Obviously there is no possibility to disable this via the
admin interface.

To disable it, you have to open the file config_inc.php
via FTP in the mantis root directory and add the following line:

$g_allow_signup = OFF;


The content of our file ‘config_inc.php’ now:

<?php
$g_hostname = ‘localhost’;
$g_db_type = ‘mysql’;
$g_database_name = ‘yourdbname’;
$g_db_username = ‘yourusername’;
$g_db_password = ‘************’;
$g_db_table_prefix = ‘hB9sy’;
$g_administrator_email = ‘contact@moduLatis.com’;
$g_webmaster_email = ‘contact@moduLatis.com’;
$g_from_email = ‘contact@moduLatis.com’;
$g_return_path_email = ‘contact@moduLatis.com’;
$g_allow_signup = OFF;

Top 10 reasons to use Visual Studio for C++ Android Development!

Visual Studio: C++ cross-platform mobile solution

Visual Studio (download here) is fast becoming a cross-platform C++ IDE. Our vision is for Visual Studio to become the IDE of choice for your cross-platform C++ code whether you are targeting, Windows (UWP), Android, iOS, Linux, Xbox, PlayStation, Marmalade or more. In the past year or so, we have enabled support for Android, iOS (in preview) targeting, improved integration with the popular cross-platform game engine Marmalade, introduced a new compiler toolset (Clang/C2) for improving code portability between Windows and non-Windows platforms. If you talk about the Android platform specifically which is what this post is really about, typically the use of C++ is common for applications which are computationally intensive such as games and physics simulations but many applications today are using C++ for its cross-platform nature to author a part or entirety of their application.

Read more here: blogs.msdn.microsoft.com.

Visual Studio 2015 Community

For Individuals

Any individual developer can use Visual Studio Community to create their own free or paid apps.

For Organizations

An unlimited number of users within an organization can use Visual Studio Community for the following scenarios: in a classroom learning environment, for academic research, or for contributing to open source projects.

For all other usage scenarios:
In non-enterprise organizations, up to five users can use Visual Studio Community. In enterprise organizations (meaning those with >250 PCs or >$1 Million US Dollars in annual revenue), no use is permitted beyond the open source, academic research, and classroom learning environment scenarios described above.

For more information, see the Visual Studio Community license terms.

For Windows Desktop, Universal Windows Platform, iOS, and Android

Learn more about Universal Windows Platform development

Learn more about cross-platform mobile development

Move photos from iPhone to local disk with Windows Explorer

Windows treats the iPhone as either a digital camera or a file system, depending on how the photos are accessed. On a Windows PC, the easiest way to get pictures from your iPhone is to just use Windows Explorer, but there are two ways to go about this. In either case, unlock the iPhone before beginning, or else the photos may not be visible.

Using Windows Plug & Play
This utilizes the pop-up that shows by default in Windows when a device is connected to the computer by way of USB.

      1. Plug-in your iPhone to the computer without iTunes running
      2. Wait for a popup asking you what you want to do with the device
      3. Select “View Content”
      4. Find your photos through the folders that are displayed
      5. Copy the images from Windows as usual

Using iPhone as Digital Camera in Windows Explorer
If your iPhone is already plugged into the PC, you can also try this method:

      1. Open “My Computer”
      2. Find the iPhone, it will appear under Portable Devices section
      3. Open iPhone to find your Photos
      4. Select the pictures you want to copy and paste them to the desired location of your computer

Remember, if the iPhone pictures are not showing up in Windows, make sure the iPhone is unlocked first. Otherwise the iPhone will be found in ‘My Computer’ but all of the content on it will be invisible and inaccessible. If you run into that, all you need to do is touch the iPhone, unlock the screen and enter the passcode, and all of your stuff will be visible as expected.

see: http://www.m2mate.com/resources/5-ways-to-transfer-iphone-photos-to-computer.html

Bluetooth Device Development using C#

Fortunately it is very simple to interact with Bluetooth radio and devices on the phone using Windows Embedded Source Tools for Bluetooth Technology. This download contains a bunch of C# files which you can directly use in your code. You will get classes such as BluetoothDevice and BluetoothRadio which allow you to control the device and paired devices.

read more: blogs.msdn.com – bluetooth-device-control-development-using-c#